The creative behind the work
Bartholomew Koziel is a straight-thinking 3D artist and designer, unapologetically individual and creatively uncompromising.
He built his creative experience as a freelancer, working with companies such as Bwin, NVIDIA, The National Lottery, J. Walter Thompson, McCann Erickson, Electronic Arts, and many more. His creative restlessness pushed him into the CGI world, where he discovered a passion for digital sculpting and fashion design. Now, he creates fashion and character ideas for the CGI entertainment market to make maximum impact on the audience. His style and ideas are inspired by the world of hedonistic luxury, which fuels his artistic fire.
The 3D creative services he offers include
Character Design, Fashion Design, Environment Design, Props Design, and Product Cinematics; NFT Design, Modeling, Texturing, and Rendering. These services also encompass 3D modeling for WebGL and WebXR, accessible via any mobile or desktop browser, as well as virtual reality experiences using platforms like Sketchfab and Unreal Engine.
The tools he uses to get things done
ZBrush, Substance 3D Painter, Marvelous Designer, Unreal Engine, Keyshot, Sketchfab, DaVinci Resolve, and Adobe Photoshop.

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